AI Insights · Timothy · October 2022
Top 5 Three Kingdoms Games in Saudi Arabia Q3 2022 Performance
Discover the performance trends of the top 5 Three Kingdoms games on a unified platform in Saudi Arabia during Q3 2022, with insights on weekly downloads, revenue, and active users.
Analyzing the performance of the top 5 Three Kingdoms games in Saudi Arabia during Q3 2022 reveals interesting trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look at the popularity and financial performance of these games.
Dynasty Legends 2 saw a noticeable fluctuation in its weekly revenue, peaking at approximately $4.7K in mid-August. Weekly downloads started strong at 1.1K in late June but gradually declined, stabilizing around 100-200 downloads per week by the end of September. Active users also showed a downward trend, beginning at nearly 1.4K in late June and dropping to around 358 by the end of the quarter.
Three Kingdoms: Overlord experienced modest weekly revenue, peaking at $176 in early August. Downloads were minimal, with a brief spike to 76 in late August. Active users fluctuated slightly, reaching a peak of 48 in early September before dropping to 10 by the end of the month.
Three Kingdoms: Art of War had limited activity, with weekly downloads peaking at 7 in early August and maintaining low download numbers throughout the quarter. There were no significant revenue or active user metrics available for this game.
三國志天下布武 showed minimal revenue, with occasional small spikes, such as $4 in late July and $3 in mid-September. Downloads were consistently low, with minor increases, reaching a peak of 6 in the last week of September.
GuanYu Idle started generating revenue in mid-August, peaking at $122 by late August. Downloads were sparse, with a notable increase to 13 in the first week of September. Active user data was not available for this game during the quarter.
For more detailed insights and data trends, visit Sensor Tower.